Prototypes
Just a place to journal miscellaneous prototypes over the years. Experiments, code and aesthetic tests, learning projects, etc. Most of these never materialized into shipping projects but were valuable steps along the path.
wheels
- physics-based motorbike simulation
- built-in track editor
blockWorld
- room-based block loader
- staggered loading animation
flight
- star fox-style flight controls
- randomized structures
hexIslands
- hexagonal island generation
- stylized water shader
- entrance animations
isoLab
- isometric platformer test
- post processing experiments
rogueBot
- blender -> unity pipeline
- aim lock
- upper/lower body animation blending
- state machine tests
qubit
- ultra-responsive 2D platformer controls
- coyote time & input buffering
- rewind mechanic
- post-process camera compositing
bitworld
- minimalistic procedural exploration
