Prototypes
Just a place to journal miscellaneous prototypes over the years. Experiments, code and aesthetic tests, learning projects, etc. These never materialized into a full project but are valuable steps along the path.
wheels
physics-based motorbike simulation, built-in track editor
blockWorld
room-based block loader
flight
star fox-style flight controls, procedural structures
hexIslands
hexagonal island generation, water shader
isoLab
isometric platformer test
rogueBot
blender -> unity pipeline, aim lock, upper/lower body animation blending
qubit
ultra-responsive 2D platformer controls, rewind mechanic, post-process camera compositing
bitworld
minimalistic procedural exploration