Prototypes

Just a place to journal miscellaneous prototypes over the years. Experiments, code and aesthetic tests, learning projects, etc. These never materialized into a full project but are valuable steps along the path.

wheels

physics-based motorbike simulation, built-in track editor

blockWorld

room-based block loader

flight

star fox-style flight controls, procedural structures

hexIslands

hexagonal island generation, water shader

isoLab

isometric platformer test

rogueBot

blender -> unity pipeline, aim lock, upper/lower body animation blending

qubit

ultra-responsive 2D platformer controls, rewind mechanic, post-process camera compositing

bitworld

minimalistic procedural exploration